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Geometry Nodes Ep01 – Intro to Geometry Nodes

In this episode we’ll look into how geometry is stored inside of Blender, how polygons define the connectivity of vertices and how Geometry Nodes is just another modifier, but one that can be...

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Geometry Nodes Ep02 – Working with Geometry

Now it’s time to get our hands dirty with Geometry Nodes. Let’s create our first procedural setup, that turns a triangulated model into an alien mesh structure. In this lesson you’ll learn how to use...

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Geometry Nodes Ep03 – Working with Attributes

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Geometry Nodes Ep04 – Node Properties

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Nerd Rant 2.0 – Ep.17: Using Python Libraries In Houdini

Before leaving for easter holidays, Manu & Mo discuss the usefulness and pain involved in using Python libraries in Houdini’s SOP context to easily access higher level functionality like arcane...

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Geometry Nodes Ep05 – What are Vectors

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Geometry Nodes Ep06 – Creating a Vector Visualizer

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Geometry Nodes Ep07 – Refine the Vector Visualizer

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Geometry Nodes Ep08 – Make the Visualizer into a reusable Node Group

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Geometry Nodes Ep09 – Visualize Vector Addition

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Creating An Abstract Wire Sculpture

One of those classic setups again! This time we’re combining custom point advection with a few nifty techniques in Houdini to analyze how our base geometry is shaped and where its edges are. Also we’ll...

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Nerd Rant 2.0 – Ep.18: CG vs. Photography

Manu and Mo ramble on about what sets CG and photography apart and what might make them closer than they appear at first glance. Rethinking Photography (German): https://fotografieneudenken.de Chris...

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KineFX 101 – Pt.12: KFX Potpourri: Capturing, Secondary Motion And Fixing...

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OFFF Special: My First Vellum Sim

Back from OFFF 2022 and well rested, we managed to upload our talk’s very quick example of how to build and export your very first Vellum cloth simulation in Houdini. Enjoy! Download Project File

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Geometry Nodes Ep10 – Fields

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Geometry Nodes Ep11 – Create Noise Driven Displacement

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Geometry Nodes Ep12 – Displace and Shade a Torus by Noise

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Nerd Rant 2.0 – Ep. 19: Mo Was At OFFF, The Second Wave Of Houdini For Designers

Mo got to go to Barcelona to present at OFFF and is still on cloud number nine. The guys discuss what learning and teaching Houdini to a visually minded person means, how and why there is a resurgence...

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KineFX 101 – Pt.13: Combining Vellum with KineFX

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Advanced Setups 17 – Jeroen Claus: Solving The Traveling Salesperson Problem...

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