Quantcast
Channel: Entagma
Browsing all 515 articles
Browse latest View live

Rendering 101 – pt. 26: Contemporary Lighting Styles Pt.1 – The Very Simple Ones

To view this content, you must be a member of Entagma's Patreon at "In-Depth Knowledge" or higher tier

View Article


Guest Tutorial: Path Solver

We’re thrilled to have Houdini artist supreme Vladyslav Lavrenov for a guest tutorial. And quite a hefty one! Vlad takes us through his reasoning and steps to build a path solver in Houdini to have...

View Article


Rendering 101 – pt. 27: Contemporary Lighting Styles Pt.2 – The (Slightly)...

To view this content, you must be a member of Entagma's Patreon at "In-Depth Knowledge" or higher tier

View Article

Rendering 101 – pt. 28: Seamless High Key Lighting

To view this content, you must be a member of Entagma's Patreon at "In-Depth Knowledge" or higher tier

View Article

Houdini On Mushrooms: Karma – Point Attributes & Render Settings

Watch Mo fail as he tries rendering out a 3D Scan in Houdini’s new (and very beta) rendering engine, Karma. The perils of using beta software… 3D scanned mushroom from www.aixterior.com Download...

View Article


Rendering 101 pt. 29: PBR Part 1 – The Physics

To view this content, you must be a member of Entagma's Patreon at "In-Depth Knowledge" or higher tier

View Article

Exporting Alembics For Blender: A Few Hacks

Mo struggles to bring over animated point attributes from Houdini into Blender. Resulting in a very (very!) hacky workflow. Please let us know in the comments that there’s a better way to pull this...

View Article

Rendering 101 – pt. 30: Redshift In Solaris – Specular Lighting

To view this content, you must be a member of Entagma's Patreon at "In-Depth Knowledge" or higher tier

View Article


Nerd Chat: Matthias Winckelmann – Unreal Engine, AI Influencers & Realtime

Watch Matthias’ Unreal Engine Quickstart here. Matthias Winckelmann talks Unreal Engine, his perspective on realtime in the commercial space, AI design influencers and what to expect (and what not)...

View Article


Workshop: Unreal Engine Quickstart

Full playlist here. Super hyped to have Matthias Winckelmann on board! You might know him from “Rachael is not real” where he built an AI design influencer bot that posts daily renderings to instagram....

View Article

Particles Part 09 – Rain Part 02 – Rendering

To view this content, you must be a member of Entagma's Patreon at "In-Depth Knowledge" or higher tier

View Article

New In Houdini 18.5

Full Playlist Here Houdini 18.5 is out! And here are the features that got us excited! Of course there’s much more. (SOP based rigging anyone?!) We had great joy in seeing that Karma has come a long...

View Article

New In Houdini 18.5 – KineFX

Full Playlist Here Revisiting an old technique Manu covered a while ago. But this time using H18.5’s new KineFX tools to make it a tiny bit less painful. Nevertheless Mo of course dives into VEX and a...

View Article


PDG 101 – Pt.1: Course Overview & PDG Basics

To view this content, you must be a member of Entagma's Patreon at $29 or more

View Article

Meet Chris Kopic

Subscribers of our Patreon already noticed – we have a new face on board. Meet Chris Kopic, technical artist, educator and designer. Chris agreed to teaching an area of Houdini we neglected until now:...

View Article


PDG 101 – Pt.2: Wedging

To view this content, you must be a member of Entagma's Patreon at $29 or more

View Article

Unreal Engine Blueprints – Pt.1: Introduction

Matthias Winckelmann promised he’d dive deeper into Unreal Engine. And sometimes we keep our promises. In this course, Matthias takes you through the basics to set up your very first project using...

View Article


Unreal Engine Blueprints – Pt.2: Physics

In this video, Matthias Winckelmann takes you through the steps necessary to set up basic physics in Unreal Engine. This is the second video of Matthias’ course “Blueprints 101” – To access more...

View Article

Unreal Engine Blueprints – Pt.3: Getting Started With Blueprints

To view this content, you must be a member of Entagma's Patreon at $29 or more

View Article

Unreal Engine Blueprints – Pt.4: Setting Up A Camera

To view this content, you must be a member of Entagma's Patreon at $29 or more

View Article
Browsing all 515 articles
Browse latest View live