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AHTYA 2.0 – pt. 22: Swirly Rocks Projects Part 3

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New In Houdini 20: DOPs – POP Wind Shadow, Glass Fracture, Pyro Gravity And More

In this episode we’ll take a quick look at the new simulation tools and features in Houdini 20, specifically the new POP Wind Shadow, updates to the Vellum rest blend constraint and vellum brush, the...

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New In Houdini 20: Karma – Physical Sky, Thin Walled Transmission, Material...

In this episode we’ll take the ‘fresh out of beta’ Karma XPU for a spin and talk about the new physical sky, thin walled transmission, material linker, snapshot menu and ACES setup....

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Advanced Setups 29: Python State Sculptures

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New In Houdini 20: Cloud Workflow

Houdini 20 comes with a completely rebuilt cloud workflow, which makes it a whole lot easier to create a wide variety of realistic clouds. So let’s build one from scratch and take a look at the new...

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AHTYA 2.0 – pt. 23: Houdini Simulations Overview

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AHTYA 2.0 – pt. 24: Dissolving Pill Part 1

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AHTYA 2.0 – pt. 25: Dissolving Pill Part 2

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Particle Life in Houdini POPs

Particle Life is a new(ish), super popular autonomous agent system that is able to produce very organic, microorganism-like patterns with particles. So of course we had to build our own version in...

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AHTYA 2.0 – pt.26: Vase Smash Part 1 – RBD Setup

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Blender Guest Tutorial: Differential Line Growth

We are happy to bring you another Blender tutorial with the help of Louis Brodnig. He will show you how to create a differential line growth setup with Blender Geometry Nodes that he used in his short...

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AHTYA 2.0 – pt.27: Vase Smash Part 2 – Adding Particles

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Sci Fi Panel Deformer with OpenSubDiv Patches

In this episode we’re using a little geometry processing trick to build a sci fi panel deformer, much like some of the tools in the Tissue addon for Blender. We’ll also learn how to use some of the...

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AHTYA 2.0 – pt.28: Microsplash Part 1 – Flip Fluid Setup

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Melting Complex Objects Part 1

You guys seem to like melting things! So over the next two free tutorials, we’re going to answer one of the more common questions: How to melt more complex objects with fine details, textures and...

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AHTYA 2.0 – pt.29: Microsplash Part 2 – Adding Bubbles

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Melting Complex Objects Part 2 – Rendering

Welcome to the second and final part of our mini series on how to melt complex objects with fine details, textures and multiple materials. All without melting your pc as well! In the first part we...

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AHTYA 2.0 – pt.30: Smoke Stick Part 1 – Pyro Setup

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Machine Learning with ONNX in Houdini 20

With Houdini 20 we got our first official machine learning node from SideFX. While we previously had example scene files that did machine learing related stuff or plugins like mlops, this is the first...

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Nerd Rant 3.0 Ep. 00: We’re back. Again.

Manu and Mo are back, exhausted and happy. They are now professors at Nuremberg Tech and have a new master’s program for you. Our New Master’s Degree Program Our New Master’s Insta

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